Sprite Sheets in XNA: Auto-Movement

July 31, 2008

You may want to start from my previous article on Keyboard Movement If you begin from my previous article then you should already have a decent template for what we’re about to create, which is auto-movement! We’ve all played games such as Final Fantasy or Pokemon that have sprites that walk around say, in a [...]

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Rotating A Sprite Towards An Object In XNA

July 14, 2008

Often when creating games in 2D you need a sprite to rotate towards another object, whether that be a turret rotating towards an enemy or making something follow your mouse. Regardless of the use of this rotation the principle is the same. In this tutorial I use the basic concept of making something follow the [...]

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