July 17, 2008
You may want to start from my previous article, Sprite Sheet Basics before beginning here! Previously we explored the basics of animating a sprite sheet in XNA, but we only allowed the Sprite Sheet to do literally that, animate. Here we will begin to put our new skills into use by allowing our user to [...]
July 17, 2008
When designing 2D games, many of has have the annoying habit of being born out of the Flash age. We want to be able to have a drawing of something and animate, just like we did in Flash! However, this is obviously not possible in XNA since XNA is not a enriched content creation platform [...]
July 14, 2008
Often when creating games in 2D you need a sprite to rotate towards another object, whether that be a turret rotating towards an enemy or making something follow your mouse. Regardless of the use of this rotation the principle is the same. In this tutorial I use the basic concept of making something follow the [...]